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Mount and blade warband item editor
Mount and blade warband item editor




Select Warband from the process list in Cheat Engine Late response, but if you’ve got Cheat Engine, the simplest way to go about it is: but hey that might be a series of unfortnate events. I also had to entirely clear my computer to kill or delete the virus. So far I have downloaded it 2 times and both were invaded by a malware virus or got incredibly slowed down. The last time i downloaded Cheat Engine it slowed My Computer so much that I suspected that there was a virus. How do you do that Tuidjy? I just got it and it looks complicated af another way is using cheat engine that makes the process much faster, of course you must learn to use cheat engine first but it isnt so complicated and its free. So like for example I have 2 swadian knights how do i use the Mount and Blade save editor to quadruple or double my troops? that is fairly quick.Īctually using ctrl L is easier to lvl up xD and I wanted to add troops to my party quickly using the save game editor. How do you do that Tuidjy? I just got it and it looks complicated af just make yourself a high level with ctrl x and do the same to companions. Note that if you add an item and use an existing save, it will take a week or so gametime for it to start showing up in shopsīut then it reverts to the original mesh and when I view it, it looks exactly the same.Įdited by Cataphractarii, 06 March 2016 - 01:11 AM. Be sure to check the 'merchandise' flag so it shows up in shops. Once the editor generates a new entry, you can edit the stats and flags for the weapon. Go to the item section and add a new item, first by selecting a similiar item as a template. To get the item to show up in shops, you can edit the itemkinds.txt directly, but it is easier if you use a tool. Next, open up a file called module.ini file, then scroll down to the end of the 'load_resource = ' lines and add another line 'load_mod_resource = yourfilenamehere' Save your new BRF to your module's Resource Folder dds file format, and placing them in your Mount and Blade/Modules/ whateveryourmoduleis /Textures folder. Be sure to add the textures by converting them to.

mount and blade warband item editor

There you can add meshes, assign materials and textures and do other cool things.

mount and blade warband item editor mount and blade warband item editor

To get models into a format that the game engine uses, you need to import the mesh into OpenBRF They're fairly intuitive, but if you have questions on using them just let me know, as I've used them quite a bit.

mount and blade warband item editor

Ok, for starters you'll need a couple of tools.






Mount and blade warband item editor